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Game
conditions are generally derived from the behavior of the
players. Loose players make loose games and tight players
make tight games, etc., etc., but it really isn't that simple.
Players interact to create the game conditions, and they
interact not just with each other but with the environment.
Sometimes it's like that butterfly who flaps its wings in
France and creates a storm in Thailand. Little things can
have big effects on the game conditions.
You'll seldom see tight tables suddenly become loose or
passive tables suddenly become aggressive unless there is
a change in two or three players. Even replacing one tight-passive
player with a maniac isn't enough to change the overall
character of the table.
The main changes that you'll sometimes see occur abruptly
are a loose table turning tight or an aggressive table turning
passive. Those changes can occur at a table with lightning
speed, seemingly without warning, and if you play a strategy
geared toward a particular game condition, it's those fast,
unanticipated changes that can cost you a lot of money if
you don't quickly realize that the change has occurred and
adjust accordingly.
The way to guard against this is to be aware of clues that
suggest that a swift, dramatic change in game conditions
may occur. There are some events, some external to the table,
some part of the game, which should heighten your vigilance
about game conditions. |